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    If the become is broken or the existence is fired upon, the mine gets and causes radius damage to anything in general. From a several, multiple people can be awarded at one time. The DEMP 2 aspects highly-powered ion facts that disrupt electrical systems. Client Academy is the latest university of the severely acclaimed Jedi Knight series.

    Jedi can absorb a great amount of Force power directed at them with no ill effects and gain a large amount of Force power back as wnd result. Useful only if you are looking 100 percent free arab hookup sites stop yourself being thrown off a bridge magka those more powerful in the force than you, basically. I never bother with this particular power. Instantaneous effect Area of Effect: Jedi have the ability to heal themselves after injury RANK 1: Jedi goes into a meditative stance for a short time and must hornu stationary.

    Any movement or Stukc will prevent healing. Healing rate depends on game difficulty. Jedi no longer needs to be stationary. The Jedi will heal over a short period of time. Jedi heals more raplidly than rank 2. If you don't have this skill then the only way you can Stuck at work and horny in marka yourself is to either a finish the level, b find medikits and other power-ups, or c cheat!! Variable Area of Effect: Jedi can confuse one enemy for 10 seconds by directly targeting that enemy. Maeka direct attack made by the Jedi on a confused enemy will cancel the effect.

    Mind trick does not work on some, more powerful enemies, such as Cultists and Reborn. Jedi can confuse one enemy for 15 seconds by directly targeting that enemy or distract multiple enemies owrk have not noticed them by wori mind trick on a nearby surface. Jedi can turn one enemy ans an ally for 30 seconds by directly targeting that enemy or distract multiple enemies that have not noticed them by using mind trick on a nearby surface. An ally will not respond to attacks by the Jedi. Whilst I have a big soft-spot for this skill? It's not INSANELY useful - you will most likely use it just for show But it's still worth sinking at least one point into if you're into the whole "you don't need to see his identification" thing???

    Allows Jedi to decrease incoming damage from energy, physical, projectile, and explosive sources. A useful skill, to be sure Living persons only Effect: Allows Jedi to transfer the life essence of a person to themselves. Jedi can drain life essence from another person and transfer it to themselves by making direct physical contact with that person. Jedi can drain life essence from another person and transfer it to themselves by making direct physical contact with them or from a short distance away. Jedi can drain life essence from another person and transfer it to themselves by making direct physical contact with them or from a safe distance away.

    From a distance, multiple people can be drained at one time. Basically you leech life force from your opponents with this, leaving them a broken mound of wibbling jelly on the ground Instantaneous Area of Effect: Allows Jedi to choke or constrict the organs of a living being. Jedi can grip and hold one enemy immobile, but undamaged for 5 seconds. Jedi can lift one enemy off the ground and do damage, with the effect lasting as long as there is Force power. Jedi can lift one enemy off the ground and do damage as with rank 2, but can also smash the enemy into surfaces or use the enemy as a shield.

    My blue-skinned Twi'lek with the Purple Consul Saber? Went straight into this skill Allows Jedi to hurl a devastating electrical attack against enemies. Jedi launches a single bolt that fires forward, doing instant damage. Jedi can maintain the Force Lightning for a sustained forward attack. Jedi emanates a sustained fan of electricity in a large forward arc, damaging anything in front of them. Another three-pointer for the Dark Side!! Affords Jedi protection against damage, an increase in speed, and an increase in damage potential, at the expense of health. The Jedi needs some recovery time after a Rage ends.

    However, the Jedi loses health rapidly, and must wait for 10 seconds after the rage before it can be used again. The Jedi must have at least 25 health to use this power. However, the Jedi loses health and must wait for 10 seconds after the rage before it can be used again. The Jedi loses only a small amount of health but still must wait for 10 seconds after the rage before it can be used again. Luke doesn't act like an old woman when his "rage" ends Basically, to cut a long story short? Here is the FULL list of weapons and explosives available to you: The lightsaber is an energy blade of great power that can be used by the wielder for both attack and defense.

    I almost never use anything else!! And later on in the game you get to clamps hands over his mouth before he blurts it out It may be underpowered next to most other weapons in the game, but it's a freebie from the academy, and if you are steady with your aim you can get some really good shots off with this puppy. The E's compacy design makes it Stuck at work and horny in marka to carry and conceal. Slow, single shot with modest accuracy and great damage. Rapid, burst first with low accuracy and expanded firing area. I wouldn't recommend taking it on a mission, as in any level with Imperial troops you will find MASSES of these lying around, so I would go for something a bit more Because of the weapon's inhumane nature, the DXR-6 is outlawed throught the galaxy and is generally only used by scattered droid and Remnant forces.

    Single shot with slow fire rate, fast projectile and small radius damage. Single shot with slow fire rate, increased damage and high weapon energy consumption. Capable of inflicting incredible damage, the bowcaster requires tremendous physical strength to fire. Most bowcasters sold outside the Wookiee homeworld come equipped with self-cocking actions that allow physically weaker creatures to fire them. Slow, single show with radius damage. Hold FIRE to charge weapon for spread attack. Unleashes a reflective shot that bounces off solid surfaces. It's just too damned UGLY!! The DEMP 2 fires highly-powered ion bursts that disrupt electrical systems.

    Unlike previous incarnations of the weapon, the DEMP 2's ion charges are capable of damaging living material. Single shot, stuns humans, damages droids. Charged energy attack that creates an expanding shell of electromagnetic energy on impact that damages humanoids, droids and turrets. Another weapon I tend to take with me Imperial forces use the Heavy Repeater's deadly suppressive fire and concussion launcher for crowd Looking for a car date in golfito and to spread heavy fire over large areas.

    This is a mighty fine choice of weapon. You might like to wait until you are a bit more experienced with it before firing off large numbers of concussive rounds. The weapon is designed to hit multiple targets in close proximity, but great care must be taken to avoid ricochet damage. If you're standing so close to your opponent that all the shards from the spread attack hit them? I think it's arguably THE most powerful weapon you can carry. So it's NOT the type of weapon you should just use to run in gun's blazing. The secondary-fire option is good, but don't use it on a ledge or the recoil might throw you off and that ISN'T cool ; It's a powerful weapon, but not the coolest.

    The sheer explosive power of the PLX-2M makes it dangerous to fire blindly in close quarters, but is extremely effective when used as a 'smart' tracking weapon. Aim at your opponent, hold down the secondary fire button and watch as that cute little red reticle bleeps and bleeps and then locks on. Then fire and kiss their ass goodbye!! Detonator explodes after a short time. Press FIRE longer for longer throw. Detonator explodes on impact. It's just 'coz I can remember that line from when I was a boy The pack is placed or thrown and can be detonated at will by the user.

    Detonation packs are commonly used to ambush enemies or seal opened doors. Sets charge at the user's feet. Explodes all set charges. Useful more in multi-player I would think The laser activates when the mine is placed and extends a beam from the charge to the nearest surface that intersects its path. If the beam is broken or the charge is fired upon, the mine detonates and causes radius damage to anything in range. Once placed, triggered by breaking the beam. Once placed, the mine acts as a proximity device, waiting until an enemy comes within blast radius, then detonates, damaging any enemies in the area. Arguably the most versatile of the explosives, as it has FULL dual-functionality trip mine -v- proximity mine Now you've picked your two weapons and one explosive - whatever they are - so without further ado, let's get stuck into Mission 01!!

    As the mission loads you will see the weapons, explosives and force powers you have available to you for this first mission. Neither Han Solo or Chewbacca are present, and Kyle has a bad feeling about being in the area. He instructs you to remain where you are, and detain anybody coming OR going to question them about the smugglers whilst he goes over to do more or less the same elsewhere. Next thing you hear after Kyle has gone is gunfire, and Chewbacca comes backing out through the door almost bumping into you.

    Basically you have the assistance of Chewy AND in a roundabout sort of way Kyle on this first mission From here-on-in I will start making my "mission walkthroughs" in more of a bullet-style system, so that you can do them in bite-size bits rather than having to read my essays each time, okey dokes?? Kill as many people there as you can. Chewy will interrupt you when you have killed enough. Kill all the guards in the next room and advance through the far door. There are TWO types of energy rechargers in this game - they both look very similar - like little crates with either glowing green or orange lights on them. Turn 90 degrees to the left and listen in on the guards' conversation about the Rodians.

    Then kill the guards. Kill the guy with the Heavy Repeater to the right of the door as you enter this area. Turn left and kill the guards at the end of this corridor. Jaden says that she will sneak out and take out the tractor beams, if Chewy can keep the guards occupied. He agrees and off she goes From just inside the room i. Cross the walkway with the Millennium Falcon to your rightkill the rodian and enter the far door. This will disengage the tractor beam holding the Millennium Falcon in place. Now we must do the same for the Raven's Claw. Then activate the lever in this room to deactivate the tractor beam holding the Raven's Claw in place.

    This will lead you into the courtyard with the Millennium Falcon. Luke congratulates you on a job well done and Kyle then comes on to tell you that a closer look at the crash site shows that the engines didn't fail as a result of laser damage or mechanical failure - it appears as though something just ripped them apart. Unfortunately, he became afraid and sold the droid to some Jawas before leaving Tatooine. We need to get a hold of that droid before the Jawas wipe its memory You are to locate the Jawas, purchase the droid, and return to the Academy. But it'll give you a chance to pick up some negotiating skills. Let's head to Tatooine. This brings your total number of allocatable force points up to 2.

    Kyle notices tracks leading away from your present location and suggests that you follow them to find the Jawas' Sandcrawler and see if you can get the droid, whilst he goes off to try and find out more information about the Cult. I HATE those guys Then head in the direction these sand people came from. Go inside and slay all the sand people inside. At some point around here you will get a new objective - eliminate the Tusken Raiders. Run across one of the two HUGE rocks that bridge the canyon ahead of you to get to the other side, and then head into the rocky structure in the left corner of this area. It's a cave in the cliff face - as you enter you will activate a checkpoint.

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    Me adn Toris got up and tuld dem dat Carslide was ded. This episode sponsored by Dr. Ray, they never agreed to that. I hope you go blind. Or crow, whatever the fuck you are in this sentence. And of all the arrancars names you get right you get Luppi? Could you have meant the Forbidden Forest?


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